Mini Game
Mini game designed to create an indirect experience of depression for Introduction to Information, Culture, and Technology.
Overview
Mini Game documents “I want to eat tteokbokki, but I want to die” (“떡볶이는 먹고 싶지만 죽고싶어”), a small game project from the Introduction to Information, Culture, and Technology course. The game was planned to create an indirect experience of depression through everyday actions and emotional friction.
Role
Design lead and planning support, 2021.
Link
Highlights
- Designed the visual direction and supported the game planning.
- Built the concept around the idea of indirectly experiencing depression.
- Designed stages around opening Instagram, getting out of bed, moving through a heavy body, and reaching the tteokbokki shop “정년다방.”
- Prepared game screens, opening and closing flows, ending visuals, and a concept portfolio.









